Posts Tagged ‘mobile devices’

It’s hot out there! Keep cool, keep busy.

Tuesday, July 27th, 2010

If you’re asking, ‘Where is Dirk+Weiss!?’, then this may satisfy your curiosity, we hope. Truth is, we are the busiest we have ever been. Maybe a clear sign of a rebounding economy? We have been busy working steadily with our clients to provide the best solutions possible.

Since May, we have broken new ground with our website client from India, and are almost ready to launch a brand new website for them. We have also been in talks for a few new Apple iOS apps with local companies here in Boston, that range from utilities to more advanced experiential applications.

On a more technical note, we have gone 100% HTML5 and JavaScript in lieu of Flash for web and mobile based projects. While we believe flash can still have appropriate applications, the ever growing sector of mobile devices and platforms has shown it’s demand for such lightweight, open programming environments. And at the end of the day, we are looking at solutions for our clients that can range from computer screens to mobile devices, maximizing return on investment, as this is the road we are all on as consumers.

As the summer continues, we are preparing for a busy fall. We have some projects in the pipeline, and are working on what seems like a million things all the time. In addition to all the new projects that we are working towards, Matthew White of DW is working hard expanding his teaching experience over at the Art Institute of Boston @ Lesley University and Bunker Hill Community College teaching marketing and design classes.

Stay tuned to dirkweiss.com for a fresh, new, fast, efficient look coming soon. While the economy is rebounding, we all still live in an environment where trimming the economic fat is a necessity. If you’re unsure who to contact about your new design or marketing project, just give us a ring.

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Talking Apps and business: ‘Design Is My Thing’

Thursday, February 4th, 2010

Creator Jason Stevens asks Matthew White of Dirk+Weiss a series of questions about what and how we do, what we do. Here is our response to our questions.

Read all the responses from other designers.

“Small Talk: 3 or 4 questions to 150 designers”

[DIMT] Where are you from and what do you do?
[DW] I am from Medford, MA and I design and author iPhone Apps and Websites for a living.

[DIMT] What does an iphone app look like during development, what’s the file type and what are the major components?
[DW] In a nutshell, during the development stage, Apps are code. But, thanks to Apple’s XCode environment, iPhone Apps have two overall parts: XCode (Under The Hood) and Interface Builder (The Look). The file extension is .xcodeproj until the building stage when they are packaged into .app files.

[DIMT] How is it there are 120,000+ iphone apps, plus those for other mobile devices, are apps easy to make?
[DW] First and foremost, Apps are lucrative if you know how to make them, and sell companies on having them. At this point in the game, to make apps, you need to know the CocoaTouch (Objective C) programming language. Could be a hurdle for some, but in the reality of things, that is no excuse. I am a designer, and I continue to learn code. Its not difficult, it’s actually quite logical. There are websites and forums out there that have thousands of developers sharing code and project files for learning. If you have time, you can learn to make apps. PLEASE do not go buy a $40+ book at Barnes and Noble. Just last week I watched a YouTube tutorial on how to incorporate horizontal finger gestures into my app. We all know Apple is known for there easy to use applications like iMovie and iPhoto. I would put money on the next iLife series having an iApp program so anyone can make Apps (ugh…Apple tablet…ugh). Speculation only of course.

[DIMT] Apps are just a portion of your business under your technology focus, what else is keeping you busy these days?
[DW] Designers that need programmers, and business that need results. Like I said, I am a designer that does development. There is ample value in being able to drive on both sides of the street, and clients know it.  I would also say that clients (a.k.a the people and business of the world) expect graphic designers to be able to at least talk about current web solutions right off the bat. If this is not the case, you can appear a bit antiquated. In our case, we find clients almost never request print design. Apparently this is a trend for not just us but lots of designers. In addition to clients, we also work on new initiatives for Dirk+Weiss that include our weekly Podcast, workshops, and of course iPhone Apps. I also am an Adjunct Faculty member at the Art Institute of Boston (AIB) @ Lesley University, teaching design and marketing related courses.

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Mobile tech, not a distraction, but a vital connector for students

Monday, December 14th, 2009

Texting in class.

It seems in the last few weeks, the topic of mobile devices and college students has come to my attention frequently. There has been quite a bit of discussion online and on college campuses about the distraction factor of student cell phone usage (i.e. texting, instead of listening to the instructor).

The first wave came from an email I received from the department chair at The Art Institute of Boston at Lesley University. His email was proposing a design wide faculty meeting based on the feedback he received from instructors about “technology distractions”. Observations were made that students are missing key points, due to laptop and cell phone usage during class.

The second wave came from an article on Wired about the very same issue. In this case, the private college took part in a research study that introduces iPhones and iPod touches into the curriculum. The study was a two-fold experiment. The students could choose a device to utilize in their studies, and the instructors must integrate the devices into their curriculum’s. The goal here being to reach the students with the tools that they already are accustomed to. The college had fantastic results. The experiment was a success.

The third wave, and connector for me, is my experience teaching design to 16-17 year old pre-college students. Also known as the future undergraduate design students of the world.

I noticed at the beginning of my class in September, the abundant texting going on with my students. The first thought in my mind was, ‘wait, this could be a distraction problem’. As I began to think about this situation, I decided not to bring up the topic of their phone usage during class, and took the opportunity to observe their behavior. There are some interesting results from my observations.

I found out of all the students (ten total) that one or two may have had a distraction issue when texting. The other students could very easily multi-task and take part in discussion. I also polled the class about their experiences in their high school about their texting. The consensus was in each high school, there was some sort of reprimand for (getting caught) texting during class. These reprimands ranged from withholding of the device, or contacting parents, or detention. They also gave me some great insight on how to text message friends while keeping the phone concealed.

Also, most students could text without even looking at the phone.

So, what does this say? Are students distracted by texting? Or is it time for a fundamental shift in pedagogies. The students in my class answered questions with fast response times, and we’re able to take direction with ease. The model featured in the Wired article above, is just one of many examples of colleges and professors asking critical questions about their teaching model.

What is the answer to mobile tech in the classroom? Maybe a good start, is to ask the students about what they know.

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Boston art & design college receive a new app from Dirk+Weiss

Monday, September 21st, 2009

Screenshot 2009.09.01 08.38.00 Screenshot 2009.09.01 08.40.12

As alumni of the Art Institute of Boston (AIB) at Lesley University, we wanted to give something back to the great faculty and staff, and especially the students.

The whole conversation started while talking with Deb Verhoff, Librarian at AIB. She wanted some sort of digital resource for common questions that students come into the library with. Sometimes the questions were library related, and sometimes they were not. She also mentioned that with all the iPod promotions for students, and the $99 iPhone, more students than ever have access to iTunes Store Apps at AIB.

We brainstormed about various methods and ideas, and ultimately, she left it in the hands of Dirk+Weiss to make something happen. Deb sent us a list of content sections that would be appropriate in the app. We then designed an interface that is clearly branded, and tested for usability.

After speaking with Deb, it was clear that AIB was in need of connecting students with mobile devices. Brian and I sat down to decide what was appropriate to build. First, we considered a microsite that would be designed for mobile browsers. This was most certainly doable, but it did not quite have the pizazz of a full iPhone app. So we decided to go ahead and just build an iPhone/iPod Touch app, and when it was approved by apple, announce it officially.

The Art Institute of Boston app has been approved, and lives in the iTunes App Store. Download it now!

App Features:

  1. Showcase student artwork via Flickr
  2. Shuttle schedules from Boston to Cambridge campuses
  3. Foundation and Illustration department blogs
  4. News and events listings via the AIB Front Desk Facebook page
  5. Library book look-up (FLO Catalog)
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